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Long Term

2D/3DAnimation Curriculum Common (6 Months) 
.Orientation / Introduction to  Animation 
.Stages of Animation and Role (Film Development) 
.The Flow Chart of Production 
.Sketching / Rapid Execution Assignments 
.Story Development
.Orientation to Character Design / Background 
.How to draw a Storyboard
.Understanding Exposure Sheets
.Film Showing 
.Types of Animation 
.Intro: "How to Animate" 
.Animation Principles and Basic Elements
.The Importance of Volume 
.Types of Run + Assignments  (Realistic + Cartoon) + Animals 4 Legged 
.Types of Walk + Assignments
.Elements of Follow-Through 
.Introduction to In-between & Clean Up

1 Year Diploma in 3D Animation

Description:- This course is divided into two semesters of 6 months each, the first 6 months is similar to the 2D animation foundation course and the post 6 months is into Advanced 3D Animation.
3D Advanced Animation(6 Months)
. Introduction to Maya (Workspace introduction)
. View's,Shading Modes
. Pivots
. Snapping
. Modelling (Nurbs,Polygonal,SubD's)
. Texturing (UV mapping,Bump,Displacement mapping)
 . Rendering (Setting up rendering modes, Mental ray)
 . Getting Ready for Animtion
. Rigging a Character(IK/FK)
. Skin Weights
. Testing Rigs
. Walk and Run Cycles
. Other animation
. Using the Dope Sheet and Curve Editor
. Weight Concepts
. Anticipation
. Lip Sync (Creating Blend Shapes)
. Quadraped Animation
. Particle's
. Dynamics
. Getting your Demo Reel ready

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